Graphic culture and its components. Graphic culture in the process of teaching computer science to students at a pedagogical university. Components of graphic culture


1
FEDERAL EDUCATION AGENCY
KALUGA STATE PEDAGOGICAL UNIVERSITY NAMED AFTER K.E. TSIOLKOVSKY
KALUGA BRANCH OF MOSCOW STATE TECHNICAL UNIVERSITY NAMED AFTER N.E. BAUMAN


Teaching the section "Graphics" in 8th grade
Coursework on technology teaching methods
Kaluga 2008
Kaluga State Pedagogical University them. K.E. Tsiolkovsky
Interuniversity Engineering and Pedagogical Faculty
Department of Psychology professional activity and management of continuing teacher education
"APPROVED"
Supervisor___________________
"___"_____________200__g.
EXERCISE
for a student's coursework
Podolsky A.V. group IP-41
Topic: Methodology for studying the “Graphics” section in 8th grade
Contents of the settlement and explanatory note:
Introduction

1.1 History of graphics development



2.1 Planning academic work and preparing for classes

2.3 Forms and methods of teaching graphics
Conclusion
Bibliography
Applications
Accepted the task for execution_______________________________________
Content
Introduction………………………………………………………………………………………...4
1. History, current state and features of the graphics course in 8th grade.7
1.1 History of graphics development……………………………………...…………7
1.2 Goals and objectives of the graphics course………………..……………………………...12
1.3 Organizational issues of the graphics course………………………….……..16
2. Methods of teaching graphics in 8th grade……………………………..24
2.1 Planning academic work and preparing for classes Analysis of the curriculum according to the schedule…………………………………….………………..…………...24
2.2 Methodological developments lessons……………………………..……………32
2.3 Forms and methods of teaching graphics………………………………………………………..55
Conclusion…………………………………………………………………………………65
References……………………………………………………………66
Appendix 1. Graphics work program……………………………..69
Appendix 2. Long-term thematic plan…………………..………..74
Introduction
Changes in the socio-political and economic situation in Russia pose new challenges for the system of training and education of the younger generation. Institutions play an important role in addressing these challenges general education. It is they who, first of all, ensure the life and social and labor development of young people, which meets the modern requirements of society.
In achieving this goal, labor training plays a leading role, which is aimed at nurturing hard work and a respectful attitude towards work, developing practical skills, expanding polytechnic horizons, and introducing people to the world of professions. The experience of labor training accumulated in general education, the existing material and technical base and trained teaching staff provide the opportunity to develop, at a higher level of content, the preparation of young people for work through the educational field of “Technology”, which in the general education system represents the dominant component of social practice. This area solves the problems of labor training of schoolchildren in a qualitatively new way in new socio-economic conditions, taking into account the trends in the technical and technological development of modern society and the world experience of technological education.
Technology is defined as the science of transforming and using matter, energy and information for the benefit and purpose of man. At the school "Technology" - integrative educational field, synthesizing scientific knowledge from courses in mathematics, physics, biology and showing their use in industry, energy, communications, agriculture and other areas of human activity.
Drawing (graphics) is that part of the “Technology” section, during the study of which students master the processes of operating various types of graphic images and graphic activities.
Through graphic activity, the following are simultaneously realized cognitive processes, as sensation, perception, idea, thinking, etc., due to which the student creates a commonality of many mental functions. When constructing a drawing, these processes are also combined and coordinated with the kinesthetic and motor functions of the hands, which, according to psychology, is the most important condition for differentiating the spatial relationships of objects.
IN last years The information content of graphic images sharply increased, which predetermined the transition of drawing to computer graphics.
Graphic training is a process that ensures that students develop rational techniques for reading and performing various graphic images encountered in a person’s multifaceted work activity. Graphic training provides the basics of graphic literacy, allowing students to some extent navigate an extremely large volume of graphic information media.
At school, graphic literacy is formed by a combination of many factors educational activities, taking place in the lessons of a number of disciplines with the leading role of the subject “Drawing”. This discipline provides the theoretical basis for the rules for constructing, reading and designing various graphic documents, and also makes it possible for students to develop generalized techniques of graphic activity, used both in the study of other school disciplines and in practical work. In this regard, the process of searching for didactic means of improving the quality of graphic training of students secondary school, the development of its new content should be considered as a general pedagogical problem, and in the context of the work on training and advanced training of personnel in the system continuing education and as a state task.
In connection with the above, let us formulate the topic of this course work: “Methodology for studying the “Graphics” section in 8th grade.”
Purpose of studying this section: consolidation and expansion theoretical knowledge and deepening the ability to use this knowledge to solve specific educational problems of a methodological nature, using the example of studying the “Graphics” section, grade 8.
To achieve this goal, the following tasks are solved:
Study the history of the development of graphic culture;
Consider the goals and objectives of the “Graphics” course;
General issues of organizing graphics lessons
Develop educational documentation (work program, calendar and thematic plan, lesson plans);
Consider the main methods used in teaching this subject.
1. History, current state and features of the graphics course in 8th grade
,1.1 History of graphics development
The main characteristics of the diversity of the world in which we exist include the shape and size of the objects around us. Attempts to display these signs have been made since time immemorial. There is a beautiful poetic myth about a beautiful Corinthian woman who outlined the silhouette of her lover on a moonlit rock. According to legend, with this she laid the foundation for graphic art.
Almost a hundred years ago, in the north of Spain, a cave was discovered, the entire vault of which was decorated with colored drawings of bison, wild boars, and wild horses. Archaeologists have established the date of their origin - this is the Stone Age - Paleolithic era (Fig. 1).
Perhaps the person, creating these images, hoped to achieve success in the upcoming hunt or tried to remember and inform others about the circumstances of the event. From today's perspective, we would characterize his actions as an exchange of information with other members of society.
Several years ago, similar drawings were discovered in the Southern Urals in the Kapova Cave.
All this indicates that the appearance of graphic images began in ancient times.
Over time, the number of objects described increased, and the volume of information used increased accordingly. There was a need to transmit and perceive sufficiently detailed information about the natural features of the area, building structures being erected, objects of labor, etc. It turned out that the most convenient method of transmitting information about a volumetric, real or imagined object is a graphic representation of it on a plane. As the complexity of the created engineering structures, mechanisms and machines, there was a need to develop such rules for their representation that would allow, using a limited number of means (dots, lines, numbers, signs and inscriptions), to transmit sufficiently complete information in a form accessible to any specialist.
A technical discipline that develops rules for transmitting information about objects around us (structures, machines, individual parts, etc.) by depicting them on a plane is called drawing. The result of reproducing a spatial object using lines on a plane is called a drawing.
The development of civilization led to the emergence and improvement of geometry. Originating from the need to measure land plots, geometry becomes a science that studies the forms of plane and spatial figures, as well as the relationships between them. As the structures and objects used by humans become more complex, and, consequently, the volume of transmitted information increases, the practical importance of geometry increases. During the construction of the pyramids in Egypt (about 2800 BC), Sudan (about 500 BC) and Mexico (100 - 500 BC), drawings were already used that quite accurately convey not only shape, but also the dimensions of the structure being built.
The culture of Ancient Greece that replaced the Egyptian culture left us with the names of not only great sculptors, poets and philosophers, but also great mathematicians - Thales from Miletus, Pythagoras from Samos, Euclid from Alexandria, Archimedes from Syracuse. The list can be continued by Apollonius of Perga and Menelaus of Alexandria, known for their works on geometry and trigonometry. The Roman architect and engineer Vitruvius, summarizing and developing the experience of Greek and Roman architecture, used the indispensable components of any project - three types of images: ichnography (plan of the structure), orthography (front view) and scenography (perspective image).
A new development of the theory of images occurred only during the Renaissance (XIII-XVI centuries AD). The revival of ancient culture caused the need for a reliable image of the surrounding world. The search for the essence of the correct image led to the use of mathematics, the laws of geometry and the discovery of the laws of perspective.
The outstanding German painter and graphic artist Albrecht Dürer (1471 -- 1528) not only first laid out the foundations of Euclidean geometry and described the construction geometric shapes, but also significantly developed the theory of spatial image.
A special place in the formation modern methods mapping the geometric shapes of objects in the surrounding world is occupied by the French scientist and engineer Amedeo Francois Frezier (1682-- 1773). His works can be considered the first fundamental textbooks on the basics of descriptive geometry. Frezier used various projection techniques, gave examples of projection onto two mutual perpendicular planes, used drawing transformation methods to determine the true appearance of the figure. Many of the concepts he used. And the techniques are still modern today.
The emergence of descriptive geometry as the science of depicting spatial geometric forms on a plane is associated with the name of the French mathematician and engineer Gaspard Monge (1746-1818). Outstanding abilities allowed the son of a hardware merchant in the Burgundian town of Beaune, having broken through all class barriers, to become at the age of 24 the head of the departments of mathematics and physics at the Royal Military Engineering School in Mézières, and at the age of 34 to be elected a member of the Paris Academy of Sciences.
In 1795, the Normal School was opened in Paris for the training of teachers, a significant part of the program, which covered subjects related to the theory and practical application of descriptive geometry. The first course in descriptive geometry at this school was taught by Monge. Transcripts of his lectures were published in 1795 in the journal of the Normal School, and in 1799 they were published a separate book. This was the first textbook where descriptive geometry was declared as an independent science.
The first reliable information about the use of drawings in Russia refers to XVI century. For example, in the inventory of the royal archives for 1574 one can read the following:
"Box 57. And in it are drawings of Luka the Great and Pskov suburbs with the Lithuanian city of Polotsk.."...
In Fig. Figure 2 shows an image of the armory yard in Tobolsk. It is taken from the "Drawing Book of Siberia". From the perspective of today, such drawings look somewhat primitive, but for that time they were very significant for urban planning, and most importantly, they were fully accepted by the builders themselves.
A great stimulus for the development of graphic culture in Russia was the activity of Peter I. Peter himself loved to draw and did it well. Returning from Holland, where he worked at shipbuilding shipyards, Peter brought a diploma, which read: “I studied naval architecture and drawing plans thoroughly and understood these subjects to the extent that we ourselves understand them.”
In 1709, Peter I issued a Decree: “All projects must be in good working order, so as not to waste the treasury and not cause damage to the Fatherland.”
An associate of Tsar Peter, Field Marshal General Count Jacob Bruce, in his book “On Geometry in General” (Moscow, 1709), not only teaches the rules of drawing, but also instructs how best to do it: “Engineers without the ability to measure artistry will not be able to create correct drawings, below, without blemish, what to establish. The need and benefit of this art extends so far that, in truth, it is possible to say that there is nothing in the world that could not be overcome and created by it.”
The first Russian scientist to connect his fate with descriptive geometry was Yakov Aleksandrovich Sevastyanov (1796-- 1849), a professor at the Corps of Railway Engineers and the author of translated and original works.
Descriptive geometry as a fundamental discipline was introduced into the programs of many educational institutions - Engineering and Artillery schools, St. Petersburg and Moscow universities, Imperial Moscow Technical School, etc. In 1822, a course in descriptive geometry at Kazan University was taught by N. I. Lobachevsky. However, the leading position in the training and development of descriptive geometry in Russia XIX V. preserved the Corps of Railway Engineers, where they studied and passed on knowledge to the next generations who made a significant contribution to science A. X. Reder (1809--1873), N. P. Durov (1834--1879), N. I. Makarov (1824- -1904), V.I. Rynin (1877 - 1942). In the field of descriptive geometry, 14 classic works were created by Valerian Ivanovich Kurdyumov (1853-- 1904).
In the 20th century drawing followed technical progress, i.e. a significant and rapid increase in the need for drawings led to the improvement of drawing techniques, as well as the technologies and equipment used. For example, if at the beginning of the century drawings made in ink on thin cambric were used for storage and reproduction, then in the middle of the century it became possible to quickly make the required number of copies from the original drawn in pencil on a sheet of paper.
Qualitative changes in the methods of transmitting geometric information have been made by computers equipped with special graphics programs. It has become possible to make and reproduce drawings using a computer, enter manual drawings into computer memory, store information on magnetic media, and transfer this information directly to technological equipment intended for the production of models or finished parts. The computer allows you to obtain any image of an object, i.e. provides the opportunity to “examine” it from all sides.
However, progress does not in any way detract from the importance of descriptive geometry and drawing, which V.I. Kurdyumov defined as follows: “If drawing is the language of technology, equally understandable to all peoples, then descriptive geometry serves as the grammar of this peaceful language, since it teaches us to correctly read other people’s and express our own thoughts on it, using as words only lines and dots, as elements of any image.”
The ability to understand the language of a drawing and convey the necessary information in this language is mandatory for any qualified specialist involved in the development, manufacture or operation of machines. A correct and deep understanding of the information given in the drawing is an indispensable condition for the manufacture of high-quality parts, mechanisms and devices.
1.2 Goals and objectives of the graphics course
Taking into account the global trend of accelerated development of graphic information, the use of graphic language as an international language of communication, general secondary education should provide for the high-quality formation of knowledge about methods of graphic presentation and perception of information.
The constantly expanding and improving fleet of various technical means used in industry and everyday life places increased demands on the quality of graphic training of the specialists servicing it. A designer can conduct a dialogue with a computer only when he understands its graphic language, is fluent in it and has developed spatial concepts, the ability to mentally operate with spatial images and their graphic images.
In design and modern production, a drawing is used as a means of recording individual stages of the design process; it is a concise document that clearly and unambiguously conveys all the information about an object necessary for its manufacture, and at the same time a unique tool and a direct source of production in all industries.
Preparing the younger generation to master the “language of technology”, read and execute various drawings is a task on a national scale. It is impossible to solve the assigned problems if school education will not provide the proper level of graphic training for its graduates.
The drawing course at school is aimed at developing the graphic culture of students. The concept of “graphic culture” is broad and multifaceted. In a broad sense, graphic culture is understood as the totality of human achievements in the field of development and assimilation graphic methods transfer of information. In relation to teaching students, graphic culture means the level they have achieved in mastering graphic methods and methods of transmitting information, which is assessed by the quality of execution and reading of drawings. The formation of students' graphic culture is the process of mastering the graphic language used in technology, science, production, design and other fields of activity.
In the process of teaching drawing (graphics), teachers should set the following goals: to teach schoolchildren to read and make drawings, to introduce them to graphic culture.
The purpose of teaching the subject is specified in the main tasks:
develop basic knowledge about the rules for drawing up drawings and GOST requirements;
teach students to work carefully and rationally, to use drawing tools and accessories correctly;
teach the basic rules and techniques of graphic constructions;
to develop knowledge about the basics of rectangular projection onto one, two and three projection planes, methods of constructing images in drawings (sketches), as well as constructing rectangular isometric projection and technical drawings;
to develop skills in reading and performing complex drawings and axonometric projections varying degrees difficulties;
-develop static and dynamic spatial representations and imagination, spatial, figurative and logical thinking, creative abilities of students;
to promote the inculcation of graphic culture in schoolchildren;
develop a political outlook by introducing students to the basics of technology for manufacturing parts, elements of parts, studying the role of drawing in modern production, and the design process;
teach students to independently work with reference and specialized literature, educational materials;
to form aesthetic taste, neatness;
develop the ability to apply graphic knowledge in new situations;
to form cognitive interest and the need for self-education and creativity;
development of the eye, the ability to determine the size of parts by eye.
To accomplish these tasks, the program provides for the study of theoretical principles, performing exercises, and a mandatory minimum of graphic and practical work.
The program sets the following educational objectives:
To give students knowledge of the basics of the method of rectangular projections and the construction of axonometric images.
Familiarize yourself with the most important rules for making drawings, conventional images and symbols established by state standards.
To promote the development of spatial concepts that have great importance in production activities, teach to analyze the shape and design of objects and their graphic images, understand drawing conventions, read and execute sketches and drawings of parts, simple assembly and construction drawings, as well as simple electrical and kinematic diagrams.
Develop basic work culture skills: be able to properly organize the workplace, apply rational techniques for working with drawing and measuring instruments, maintain accuracy and precision in work, etc.
Teach how to independently work with educational and reference manuals on drawing in the process of reading and making drawings and sketches.
The cognitive activity of students in the process of acquiring knowledge is selective. Life and work experience to a certain extent influences the depth of learning and their attitude towards learning. Modern youth tend to be critical of the information presented by the teacher. She is characterized by a pragmatic approach to knowledge: how useful it can be in future work.
In this regard, the subject of drawing is in more favorable conditions: the information conveyed in it is directly related to the future work professions of many technically oriented students. This can generate a lot of interest among students. Encouraging the activity of students, the teacher must constantly take care of its development, since only under this condition will learning be the most fruitful. The manual focuses on methods for developing student activity Special attention.
Studying the subject should help students put into graphic form their creative ideas and rationalization proposals that arise during the learning process. Therefore, skill development independent work, persistence in achieving a set goal, the ability to critically evaluate one’s work, and take a responsible approach to its implementation are important tasks when learning to draw.
1.3 Organizational issues of the graphics course
Teaching graphics in the eighth grade has its own specifics for a number of reasons, which include the age characteristics of students, their life and work experience, and therefore, incomparably more conscious motives for learning, the need to acquire knowledge.. Therefore, analyzing the tasks facing him, the graphics teacher For each planned lesson, he must think through its optimal structure, which most fully meets the goals set for the lesson. The upcoming lesson depends to a large extent on the place it will occupy in the series of lessons already conducted, that is, in the whole system of them carried out during school year, on the level of knowledge and practical skills already achieved, on the nature and volume of knowledge that has yet to be presented to students. In this case, the teacher will rely on the fairly broad outlook of his students, on the possibility of them independently acquiring knowledge from a textbook or popular scientific and technical literature.
Pedagogy considers various types of lessons and various forms of presentation of knowledge by the teacher. For example, the following types of lessons are distinguished:
a) a lesson in learning new material;
b) a lesson to consolidate knowledge, skills and abilities; c) repeating and generalizing lesson;
d) combined, or combined, lesson.
In relation to drawing lessons, the most common form is the so-called combined lesson, where, along with the teacher’s explanation, practical work is also an important component, as a form of consolidating the acquired knowledge, and the necessary explanations for doing homework using a textbook.
Let's consider the basic organizational principles of drawing lessons, which can be roughly reduced to a diagram (see diagram 1), which identifies three subprograms with their constituent elements:
1. Optimal program for the training course.
In the application to the curriculum, the principle of optimization means determining (selecting) the best of possible options management of the learning process. The fact is that there has always been the most difficult question educational process - determining the truly necessary amount of knowledge that a student must acquire in the learning process. The contradictions of the educational process, which consist, first of all, in the contradiction between the amount of information prescribed by the program and the actual requirements of preparation for further educational and professional activities, are often of an empirical nature. The ability to convey as much information as possible in a limited time requires the teacher to constantly improve his teaching methods.
It is impossible to say with sufficient certainty how much time students in a given class, or rather, each student, needs to solve a particular problem, study a page of a textbook, complete graphic tasks, etc.
Scheme 1
Without the accumulation of data characterizing labor productivity in educational process, without identifying the factors that make it possible to manage it, the initial data for improving the educational process cannot be determined. Some major factors are listed in the chart mentioned above.
2. Program of graphic actions and operations.
This program provides a system for developing knowledge, skills and abilities in working with various types of modern drawing tools for the effective implementation of drawing and technical documentation. This means, first of all, the effective interdependence of the content of the curriculum and its saturation with graphic and practical tasks.
The latter presupposes not only the successful mastery of drawing tools and mechanical devices for the development and consolidation of skills in work, but also the application scientific methods for making decisions related to the effective implementation of graphic and practical drawing tasks.
The quality of the design of educational graphic and practical tasks and the time allotted for their completion largely depend on the following circumstances:
a) increasing student productivity through rationally selected drawing tools and established skills in working with them;
b) systematic approach in the choice of methods and methods of designing drawings, graphics and practical works;
c) the ability to take a creative approach to one’s activities, the ability to eliminate routine, that is, preparatory and repetitive operations;
d) the ability to plan your actions on a drawing depending on the ability to divide and then carry them out sequentially, taking into account the complexity of the drawing.
3. Program of educational activities.
Learning ability is an empirical characteristic of students’ individual abilities to assimilate educational information, their ability to complete educational tasks, including memorization. educational material, problem solving, performing various types tests and tests and self-control. Learning is a general opportunity mental development, achieving the most generalized systems of knowledge, common methods of action.
Techniques used in the traditional educational process are means of training and control. This type of means can be of an individual or collective nature and can quickly adapt the course of learning to the real dynamics of mastering educational material.
The use of technical means in teaching students is intended to:
- increase the efficiency of the educational process through timely adaptation of the learning process to the individual characteristics of students;
- relieve the teacher from the "rough" and educational work and thereby increase the efficiency of his work. To improve the quality of learning, it is necessary that students always have a textbook in the classroom, as well as reference books in the classroom library. The textbook determines the sequence and volume of information presented on each topic. Each section contains a holistic and complete “volume” of knowledge, which the teacher must constantly focus on. The textbook must be used rationally. During a lesson, it is impossible to devote a long time to reading it independently, since this will lose the leading role of the teacher. Experience shows the low productivity of such use of the textbook. Much more correct is the teacher’s recommendation to open the textbook to the indicated page, look at the picture given there, or read aloud a short rule or recommendation and immediately check how it is perceived by the class.
The textbook plays a very important role in the process of performing exercises and mandatory work. Here the teacher can recommend that a student who has difficulties look at the textbook, read the required section, or look at the illustration for the construction. More specific help can be provided to the student if, after reading the book, the difficulty remains unresolved. The textbook is used most effectively during homework, when repeating the material covered, and performing practical work. The textbook helps to bring into a coherent system the information presented in the classroom, develops logical thinking, and shapes the students’ speech.
Particular attention should be paid to monitoring students’ ability to independently work with literature, instilling in students planning and self-control skills, the ability to use the table of contents, footnotes, notes, alphabetical and subject indexes that are constantly found in educational literature, that is, all the reference apparatus of the book. Such skills do not arise spontaneously; they need and can be taught; possession of them makes the student’s work easier. This also includes the ability to write abstracts, take notes, use the library catalog to select literature on the desired issue, etc.
Currently, there are many textbooks and teaching aids in drawing, therefore one of the main tasks of the teacher is to choose the right educational literature and recommend it to students.
Next we give brief description currently valid textbook on drawing.
The currently valid textbook “Drawing” for grades 7-8 by A.D. Botvinnikova, V.N. Vinogradova, I.S. Vyshnepolsky is written in accordance with school curriculum, recommended by the Department of General Secondary Education of the Ministry of Defense of the Russian Federation (executive editor V. A. Gerver). The textbook includes information on the theory of graphic images in the following areas:
study of imaging techniques;
construction and reading of drawings;
execution of sketches and technical drawings;
geometric constructions;
application of image conversion methods and simple design techniques;
familiarization with architectural and construction drawings.
The textbook also contains reference material, questions for repetition, a significant number of tasks and exercises, including those for performing graphic work. Much attention is paid to illustrated material, since students develop basic concepts in the process of communicating with graphics.
Many illustrations in the textbook are made using color, which is used to improve and deepen the perception of images, the emotional impact of the drawings on students, and increase their share in the total volume of material
textbook. In a number of illustrations, color is used to apply extension and dimension lines on the drawing, diameter and square signs, and individual inscriptions. Images of projected figures or their elements, projections of individual objects and details, some construction lines, projections of points, secant planes, etc. are highlighted in color. Color in the textbook has found its use in showing orientation signs (questions, assignments, etc.), emphasizing the numbering of chapters, image of a grid for writing letters and numbers in a standard font, checkered paper. ,
As already noted, the textbook “Drawing” for grades 7-8 is recommended for the implementation of the corresponding program for grades 7-8 of a basic school. At the same time, the textbook can be used for work on the “Drawing” program, grade 9.
So, the main organizational issues of graphics lessons are considered. Let us summarize some intermediate results.
Conclusions:
graphic training is a process that ensures that students develop rational techniques for reading and performing various graphic images encountered in a person’s multifaceted work activity;
The history of the formation of graphics dates back to the Stone Age. But the development of graphics as a science has been more active since the 14th century. AD;
Studying graphics at school sets many goals and objectives. In general, they can be combined into the following common goal: to teach schoolchildren to perform various constructions and drawings, to introduce them to graphic culture;
the most optimal form of organizing graphics lessons is a combined lesson, which includes both the communication of new knowledge and practical work students to consolidate them.
Let's move on to the practical part of the course work.
2. Methods of teaching graphics in 8th grade
2.1 Planning academic work and preparing for classes. Analysis of the curriculum using graphics
Like any type of activity, the work of a teacher requires preliminary preparation, thought and planning. This preparatory stage, preceding the lesson itself, is the direct duty of the teacher, who is guided for this purpose curriculum.
The educational program is a document that defines the content and scope of knowledge, skills and abilities. To be acquired in the process of studying the discipline.
The school drawing course program is normative document, defining a basic level of graphic training of students. It includes a list of theoretical information necessary for the formation of the foundations of graphic literacy, and a list of mandatory graphic works that give students the necessary level of practical skills.
Currently for basic school Russian Federation Several programs called original ones have been published. Among them: “Drawing. 9th grade" (editor-in-chief V.I. Yakunin); "Drawing. grades 7-9” (edited by V.V. Stepanova); “Drawing with elements of computer graphics. grades 7-9 (edited by V.V. Stepakova); "Drawing. 7--8 grades" (executive editor V. A. Gerver); "Drawing. 8--9 grades" (edited by Yu. P. Shevelev). The teacher and school administration are given the right to choose programs from among those recommended - they are approved by the Department of General Secondary Education of the Ministry of Defense of the Russian Federation. These programs ensure the implementation of the “Mandatory minimum content of education in drawing”.
Let us point out some characteristic features of the drawing program for grade 9 (executive editor - Dr. technical sciences, Professor V.I. Yakunin).
The program is based on the need to develop the graphic culture of students in the school drawing course, the development of thinking and the creative potential of the individual. These are new approaches to determining the goals of graphic training for schoolchildren. In development of the “Concept of the content of drawing education in a 12-year school,” the program indicates that graphic culture is “the totality of human achievements in the field of mastering graphic methods of transmitting information.” In relation to a school course, this is “the level of perfection achieved by schoolchildren in mastering graphic methods and methods of transmitting information, which is assessed by the quality of execution and reading of drawings.” Therefore, the process of forming the graphic culture of students should be aimed primarily at their mastery of such a medium of information, which is a graphic language.
Based on these goals, the program formulates specific objectives for teaching drawing in school:
to form the necessary amount of knowledge about the basics of projection and methods of constructing drawings (sketches), axonometric projections and technical drawings;
teach to read and complete simple drawings, sketches and other images;
develop spatial concepts and imaginative thinking;
develop the ability to apply graphic knowledge in practice.
The program contains: guidelines on teaching drawing; brief thematic outline; content of educational material designed for 34 hours (one hour per week); “Mandatory minimum of graphic works” (there are 8 of them); requirements for the knowledge and skills of schoolchildren, for the assessment of student work.
As a textbook for grade 9, the program recommends textbooks by the following authors: A. D. Botvinnikova and others; N. A. Gordienko and V. V. Stepakova. Perhaps in the future manuals by other authors may be published. ,
This is the content of one of the programs that are offered to educational institutions. But in some cases, you can make your own changes to the standard program. There are situations when the number of teaching hours allocated to a subject, according to documents and in practice, do not coincide. To bring them into compliance, changes are made to the subject program by the subject (cycle) commission of the educational institution. The competence of this commission also includes the transfer of training hours (from one topic to another, if this is aimed at optimizing training); making changes and additions to program material; Submission of individual program issues to self-study in connection with the removal of school hours, etc.
Let us give an example of the development of a work program in “Graphics” for 8th grade students, compiled on the basis of the program by A.A. Pavlova and V.D. Simonenko (see Appendix 1).
So, working programm drawn up and approved. Now it's time for thematic planning. Its main goal is the preliminary organization of mastering the subject for the general adaptation of the technology of its teaching to the conditions of the educational institution.
The source documents for thematic planning of the study of a subject are: curriculum (regulating the total amount of study time), standard curriculum (determining the content and technology of mastering the subject in general view), as well as changes to the standard program (which are developed in cases of inconsistency between the target figures for the volume of subject study in the curriculum and the program, or constructive changes are made to the latter.
However, the regulation of types of training (theoretical and practical) on the subject as a whole and individual sections (or topics), as well as the definition of their content, are invariant and therefore approximate organizational contours of the technology for the formation of knowledge and skills. In thematic planning, these contours are clarified to a degree sufficient for planning individual lessons. For this purpose, forms of training are selected that meet the educational and material conditions and the potential capabilities of the teachers of the educational institution, a general orientation is made on didactic equipment, sources of educational information and the calendar period for providing everyone with the topic.
Thematic planning of theoretical classes is designed to maximize the organization of student learning in the classroom in accordance with the principles of didactics based on the rational organization of teaching and learning processes.
To solve the issue of lesson planning, they, in general, must be considered as stages in the study of a certain, relatively holistic volume of educational material. Thus, they are always part of the lesson system, first in the topic, then in the section, course. Each lesson in such a system has a specific purpose and should be closely linked with other learning logics.
The type of each lesson (lesson type) is mainly determined by its place in the system of Lessons. The structure of the lesson should reflect the process of developing knowledge, skills and abilities on a particular topic. At the same time, connections between classes do not have to be direct; they can appear both in the second and third lessons, and later. It is only important that not a single significant part of the educational material of any lesson is isolated from subsequent topics or is connected with them.
The structuring of educational material in the system of lessons in accordance with the curriculum is carried out with the continuous strengthening and development of connections between previously formed and newly formed knowledge, skills and abilities of students, including intermedium connections.
Theoretically, planning lessons on the topic will occur in the following order. Initially, the location of the topic in the discipline being studied is determined, its most significant intra-subject and inter-subject connections are identified.
Then you should determine the specific didactic tasks of studying the topic, on the basis of which to select the types of lessons. The tasks of studying the topic are grouped according to the stages of studying the topic.
The next stage of planning lessons on a topic is to distribute the learning tasks of each lesson on a given topic; when jtom, it is necessary to be guided by the approximate thematic Plan in the subject program.
Next, select the types of lessons on the topic. One of the important conditions for the rational choice of types of lessons is to link two logical and psychological structures: the structure of learning educational topic and the internal structure of the lesson. In other words, the choice of lesson type should reflect the main provisions of the methodology for studying the topic and the methodology for constructing and conducting the lesson itself.
According to the general structures of the processes of mastering the content of the topic and the patterns of lesson construction, the study of the topic should begin with the motivation of the upcoming activity in the lesson. For this purpose in necessary cases are given historical information on the material that will be studied on the topic. The knowledge and skills on the material covered are indicated, which will be especially necessary when studying new topic. It is determined how many lessons are allocated to study this topic, and whether there will be practical classes on it. The main elements of the topic are listed and the knowledge, skills and knowledge that the student should master as a result of studying the entire topic, etc. are named.
The entire introductory-motivational stage takes up little space, and part of the first lesson on the topic, corresponding to the actualization, can be devoted to it background knowledge. This will be followed by the study of the educational material of the topic (the formation of knowledge, skills and abilities), or the operational-cognitive stage.
From the above it is clear that it is advisable to begin mastering the topic in lessons of studying new material (according to the classification of lessons based on the main didactic goal), this is the first type of lesson.
The second stage is where most of the time is allocated for studying the topic. At the beginning of this stage, it is necessary to maintain students’ interest in learning new material and strengthen the motivation of learning activities. In the middle of the stage, a large place should be devoted to consolidating the studied material and practicing skills.
The types of lessons characteristic of this stage are different. If at the beginning of the second stage of studying a topic, preference is usually given to lessons in learning new material, then in the middle of the stage they can use combined lessons, and it is more appropriate to end it with lessons on improving knowledge, skills and abilities. This may include lessons in which the acquired knowledge has reproductive or creative application: lessons in consolidating and applying knowledge, practical classes, excursions, etc.
The final, third, stage of studying the topic is designed to deepen the knowledge gained; introduce them into the system of previously acquired knowledge. It is very important at this stage to develop students’ ability to generalize the material they have learned. Therefore, at the third stage, it is advisable to apply control lessons.
The result of thematic planning is a plan. Thematic plans can be short, detailed, illustrated, etc. The developed short and detailed calendar-thematic plans for the subject “Graphics” are presented in Appendices 2 and 3, respectively.
To facilitate and regulate organizational work
The teacher develops a plan for each theoretical lesson. This document, intended for personal use, is prepared by the teacher teaching the discipline.
The source documents for planning a theoretical lesson are the calendar-thematic plan and the subject program. The names of classes are taken from the calendar-thematic plan, and the content that needs to be mastered in these classes is taken from the subject program.
When planning a theoretical lesson, issues of organizing the activities of students, the teacher and the environment in which learning will take place are developed. Depending on its detail, it can have a shortened or expanded form.
The detailed plan of the theoretical lesson includes:
-the number of the lesson in accordance with the calendar-thematic plan and the date of its holding;
-the topic of the lesson in accordance with the calendar-thematic plan (the topic should be concisely and succinctly formulated);
form of organizing a theoretical lesson (in accordance with the calendar and thematic plan: lesson, seminar, lecture, excursion, etc.);
type of lesson (if the lesson is conducted in the form of a lesson: learning new material; improving knowledge, skills and abilities; generalization and systematization; control and correction of knowledge; combined and other types that are selected according to any classification);
-goals (training, education, development in the classroom) and ways (directions, methods) to achieve them.
The learning goal shows what degree of mastery of the educational material students should achieve at the end of the lesson, and in what actions this should be expressed.
The educational goal reveals the directions of educational influences on students in the formation of socially significant personality qualities (economic, environmental, legal, moral, etc.) and ways of their implementation in the classroom. Directions of education are selected based on the characteristics of the content of the subject.
The developmental goal determines the main directions for improving the psychophysiological qualities of students (thinking, memory, perception, psychomotor skills, etc.) and the ways of their implementation in the classroom. Directions of development are chosen in the same way as directions of education, based on the characteristics of the content of the subject and the technology of its development.
Educational and developmental goals are formulated in a form that reflects the incompleteness of the action.
specific visual aids, didactic materials and TSO used in the lesson (if the coding of visual aids is available in the classrooms, it is possible to enter the corresponding codes and ciphers in this paragraph),
methods,
literature,
progress of the lesson. During the lesson, an approximate distribution of time is made for the elements of the lesson, the main methods and techniques of teaching are outlined, and the content of each element is planned.
Basic requirements for developing a lesson plan: the lesson plan must be realistic; activities are planned for all elements of the lesson; the plan should be in a form that can be easily used by any teacher, not just the developer; the forms of educational activity at different stages of the lesson should be different and selected based on the psychological and pedagogical laws of learning. ,
Taking into account all of the above, we will develop outline plans for four theoretical lessons on the topic “Projection method. Orthogonal projection and complex drawings. Sketches of objects."
2.2 Methodological development of lessons
First, we will give some general recommendations on teaching methods for this topic.
The projection method is a special topic. It has no direct analogies in other subjects studied by eighth-graders by that time. The teacher will have to introduce students to an area of ​​knowledge almost unfamiliar to them, where, with the help of imaginary rays, the process of imaginary projection of an object onto several planes takes place. At the same time, a student, while performing or reading any drawing, cannot reproduce this process in reality. He will have only a sheet of paper, a task drawing or an original (object, part) and must come to a decision - determine the shape of the model, part, object from the drawing or draw projections of this object, part and model. A very important and useful ability, which is commonly called spatial representations, will help him cope with such a task. It is this ability, this property of human thinking, that helps the student fill this gap that arises before him when there are no possibilities for the practical implementation of the process of projection itself using physical means, but the problem can nevertheless be solved by resorting to the help of spatial representations and imagination.
Mastering the basic principles of the projection method is important because they serve as a justification for the principle used to construct technical drawings. Understanding the projection process allows us to understand why a technical drawing is constructed in this particular way, why the projections are arranged in a certain order and are in a certain relationship with each other, why the images in the drawing differ from those that could be obtained using a photograph or drawing from life , differ from how we see the depicted object in nature.
When explaining the basics of the projection method, the teacher should not forget that the small number of hours allocated for drawing does not allow him to pay much attention to these basics. Learning the basics is one of the most important tasks the entire drawing course. The further success of teaching the subject largely depends on the method of presentation of this topic.
A detailed analysis of the problems of studying projection is given by A.D. Botvinnikov in his work “On unresolved issues in the theory and practice of teaching the basics of projection.”
There is no consensus among teachers regarding the methodology for teaching projection methods. Some teachers consider it necessary, after providing general information about projections, to separately study projection onto one, two and three mutually perpendicular planes of projections and devote three lessons to these issues (the author of this manual is a supporter of such a presentation of topics). In this case, much attention is paid to working with the use of a triangular angle.
Other teachers are convinced that it is necessary to move on to practical exercises as soon as possible. They devote one lesson to presenting information about projection onto one, two and three planes of projection, including consideration of views in the drawing, and devote the rest of the time to consolidating the learned material by doing exercises. I believe that the decision on the method of teaching projection onto several planes of projections should be left to teachers - let them proceed from personal experience, methodological views, the provision of the school with didactic materials, the composition of students, their past experience and many other circumstances. The section on the method of projections has begun from defining the process of projection, on the basis of which it is advisable to bring students to the concept of “projection” as a result of this process. Based on general information about projection and projection, a statement of the principle of construction is given first on one, then on two and three projection planes. This gradation of the process of constructing a drawing will help the teacher to consistently form in students the concepts necessary for the conscious assimilation of the rules of projection onto three projection planes.
When studying this material, the teacher should make maximum use of visual aids. It is useful to demonstrate the difference between the properties of central projection and parallel projection. This can be done using the models described by I. A. Roitman. Thus, the rectangular projection method is substantiated, with the help of which the principle of constructing a technical drawing is implemented.
When explaining the basics of the projection method, students should not be asked to take dictation notes, sketch perspective projections, etc. It is important that they understand the validity of the parallel projection method itself and are convinced of its suitability for use in technical drawing. It is also necessary to take into account the fact that in the future students will again touch upon this topic at a deeper level when studying the method of obtaining axonometric images.
It is very important when teaching projection that students provide answers. Questions could be, for example, the following: Which edges were depicted on the projection without distortion? Which faces were projected as straight segments? Similar questions should be asked about the features of the rib image. Having color on the model helps students formulate answers. The teacher draws a general conclusion with the help of students: elements located parallel to the projection plane are not distorted during projection. Elements perpendicular to it undergo the greatest distortion; partial distortion is typical for elements inclined to the projection plane.
The logic of learning to project onto two and three planes of projection is as follows: problem situations are solved one after another, and each new truth must be based on the previous ones.
Lesson 17
Topic: The concept of projection. Types of projection. Projecting onto one projection plane
Goals:
- give students the concept of projection, the method of projection, types of projection; introduce the elements of rectangular projection;
- teach how to project an object onto one projection plane; develop spatial concepts and spatial thinking;
- cultivate accuracy in graphic constructions.
Lesson type: combined.
Methods, techniques: conversation-message, explanation, exercises.
Material support: tables “Process of projection of triangle ABC”, “Types of projection”, “Front projection of an object”; task tables “Learn the elements of projection”, “Learn the types of projection”; model of the frontal plane of projections and objects, compasses, task cards.
Literature:
Botvinnikov A.D., Vinogradov V.N., Vyshnepolsky I.S. Drawing: Proc. for 7-8 grades. general education institutions M.: Education, 1999.
During the classes
I. Organizational part (0.5 min).
P. Reporting the topic, lesson goals, motivation for students’ learning activities (5.5 min).
Teacher. The topic of the lesson is “Projection, its types. Projection onto one projection plane.” (The topic is written on the tablet.) During the lesson we will become familiar with the process of projection, its concepts and types, and must learn to project an object onto one projection plane.
I would like to draw your attention to the fact that this topic is the basis for studying a further course in drawing.
III. Learning new material (15 min).
1. Conversation about the process of projection, elements of projection (5 min).
In the first lesson, we looked at various images (drawings, technical drawings, diagrams, etc.). Images can be obtained on paper by drawing, photographing (Showing examples, drawings and photographs.); on a computer monitor using scanning, creating graphic files, etc.; on the screen - using a diascope, epidiascope, film projector, television; on earth - by illuminating an object with the sun and other light sources. To identify cavities, cracks, and internal defects, the part is scanned with X-rays or gamma rays. In order to construct images of objects, projection is used. The word "projection" comes from the Latin. projectio, which translated means throwing forward.
Let's look at the table (see Fig. 3) for the process of projecting a triangle.
Rice. 3
Let us take a flat triangular figure in space and some plane H. Let us draw straight lines through points A, B, C of the triangle so that they intersect H at some points a, b, c. By connecting these points, we get an image - a triangle. This figure, i.e. the image on a plane, is called a projection. The plane on which the projection is obtained is called the projection plane. Straight lines Aa, BB, CC are called projecting rays. With their help triangle ABC is projected onto the H plane. Now we have completed the projection process.
Now try to formulate a definition of projection. (Students' answers.)
Generalization. Projection is the mental process of constructing an image, etc....................

In the article we will consider the concept of graphic culture in the system of general personal culture of a specialist of the 21st century and define our vision of this phenomenon. Due to the fact that graphic culture is connected not only with a person’s general culture, but also with his information culture, we will also establish a hierarchy of these connections and introduce a thesaurus on the research topic.

The Latin term “culture” means cultivation, improvement of something, and in a figurative sense - improvement, education.

When exploring the graphic culture of future teachers, it should be noted that before discussing any problem it is necessary to agree on basic terms. The importance of the correct definition of a concept (term) is emphasized by V.V. Kraevsky: “Clarity and unambiguity of terminology is an indispensable requirement of scientific methodology, and for science it is not at all indifferent what words are used, from what conceptual environment they are removed.”

In cultural theory, there are different approaches to defining the concept of “culture”. There are as many definitions of culture as there are authors writing about it. According to various estimates, there are from 150 to 250 definitions.

After analyzing the scientific literature, we can identify the following approaches to the phenomenon of culture: it is culture that is an expression of the harmony, richness and integrity of the individual, the comprehensiveness and universality of a person’s connections with the outside world and other people, his ability for creative self-realization and active activity.
A.L. Zvorykin, E.G. Silyaeva, V.I. Tyutyunnik, T.F. Belousov consider culture as a set of material and spiritual values ​​created by humanity, which implies its division into two main spheres: material and spiritual culture.

A.I. Arnoldov, M.V. Evdokimova, V.M. Mezhuev understand culture as a process of creative activity of an individual and his role in changing the world.
V.E. Davydovich, M.S. Kagan, A.A. Kriulina, N.B. Krylov made the subject of his research questions related to the characteristics of culture as a unique property of people’s social life.

A popular definition interprets culture as the totality of the material and spiritual heritage of humanity, created in the course of its historical development. At the same time, the general culture of an individual is understood as a set of practical, material and spiritual achievements that reflect the achieved level of human development and are embodied in the results of productive activity.

By asserting that values, such as Shakespeare's dramas, Chopin's nocturnes, Repin's paintings, are elements of culture, we do not reveal in this statement an adequate idea of ​​\u200b\u200bculture, since an equally important part of it is the very creation of new values ​​by people, the interaction of people with values, their assimilation by people.
Taking into account all the above, in our study we define culture as the totality of scientific, moral, social, artistic and technical values ​​created by people, as well as the processes of participation, interaction with these values ​​and the creation of new cultural values.

One of the most important components of a person’s general culture today is his information culture. The term “information culture” first appeared in the 70s and meant a culture of rational and effective organization intellectual activity of people.

CM. Mikhailidi identifies three components in the concept of “information culture” - worldview, which contains ideas about the role of information technology in optimizing production and intellectual work, the essence of information and information processes, communicative, characterized by the ability to communicate with people directly and indirectly using computer technology and other information media, an algorithmic component, which is a rational way of thinking.

E.L. Semenyuk considers information culture as the most important component of a person’s spiritual culture in the most general sense of the word and cites a number of its components: general educational culture as a complex of interrelated acquired knowledge and skills necessary for the successful acquisition of other subject knowledge and skills, and a culture of dialogue, including the following skills: treat someone else's opinion adequately, present information in the required form, express your point of view and prove that you are right, find general solutions and draw up programs of joint action to achieve common goals, either in a “human-human” dialogue or in a “human-computer” dialogue.

Information culture can be considered as the achieved level of organization of information processes, the degree of satisfaction of people in information communication, the level of efficiency in the creation, collection, storage, processing, transmission, presentation and use of information, providing a holistic vision of the world, foreseeing the consequences of decisions made.

Information culture includes the ability to solve problems on a personal computer, work with application software, as well as the ability to create your own graphical shells, i.e. programming skills. Information culture is, first of all, an insight into the essence of information processing processes, and deep enough so that you can easily and quickly solve various tasks on a computer, just as a truly literate person can read and write fluently.

Penetration into the essence of information processing processes is understood as the ability to correctly perceive various information, highlighting the main thing in it and, sweeping aside the secondary, apply different kinds formalize information, widely use mathematical and information modeling to study various objects and phenomena, develop effective algorithms and implement them on a computer, analyze the results obtained, conduct computational experiments to verify the correctness of the constructed models.

Understanding the essence of the concept of information is the most important component of human information culture. As V.A. Izvozchikov notes, the informatization of modern society poses the task of educational systems to form an information culture and an information picture of the world among students necessary condition life and functioning in modern society.

It is customary to distinguish three levels of a person’s connection to the world computer technology: computer awareness (initial acquaintance with a computer), computer literacy and information culture.

A student should receive initial acquaintance (awareness) with a computer before entering the university. A modern student, having arrived at a university, already has an idea of computer games, Internet and other computer capabilities. However, between these ideas and information culture there is a niche that the university must fill. Unfortunately, at present, the university only provides computer literacy to students as users of a personal computer. As for the formation of the information culture of graduates, this task can be solved only after the university teachers themselves have mastered the information culture.

V.A. Izvozchikov writes that “Information culture is also an understanding of the information picture of the world in order to wisely use information flows and analyze them, implement direct and reverse information connections in order to adapt, adapt to the surrounding world and improve its socio-economic, social -political and environmental structure; This includes competent knowledge of computer languages, and an understanding of the capabilities of electronic computing technology, the place and role of man in the information society.”

V. Kaimin, under information culture in its narrow sense, offers, first of all, the ability to receive, accumulate, search, collect, and transmit information using a computer, using databases and various information systems.

T.A. Boronenko defines information culture: a) in a narrow sense - as a culture of working with information using a computer (the level of information culture depends on knowledge of software and the ability to use them) b) in a broad sense - as the ability of people to communicate with each other.

Based on a theoretical analysis of existing approaches to the concept of information culture, in our study we will consider that a person has an information culture if:

HAS A VIEW

  • about information and information processes, computer structure and its software;

KNOWS AND CAN

  • and does not violate computer program copyright laws;
  • and complies with ethical standards when publishing information on the Internet and in the process of communication using the Internet;
  • enter information from the keyboard with sufficient speed and work with the graphical interface of programs using the mouse;
  • process numerical information using spreadsheets; and also build graphs and diagrams based on the results;
  • use databases to store and retrieve information;
  • use information resources of a computer network.

HAS SKILL

  • creating and editing documents, including interactive multimedia presentations.

CAPABLE

  • use graphic modeling when solving creative problems using a computer.

Thus, summarizing the above, we can give the following definition of information culture from the point of view of ensuring the didactic process using information technologies training. Information culture is a broad concept that includes not only the ability to work on a computer and perform basic tasks using training programs and systems, but also the ability to navigate the modern information environment, the ability to search, select and critically analyze Internet resources, the ability to communicate using modern means of communication, the presence of so-called computer-mediated communication skills.

The development of the information culture of each information consumer, the use of information as the most important educational factor, the introduction of new information technologies in education, the formation of a specialist’s graphic culture - all these are urgent tasks of modern pedagogical educational institutions.

The key term in the title of the dissertation research topic is the concept of “graphic culture”. In a practical aspect, graphic culture can be considered as a teacher’s ability to create illustrations for basic notes, the ability to draw and print a block diagram, create posters, draw electrical circuits and drawings, the ability to design a book, a journal article, a dissertation, a WEB page (site) on the Internet with graphics, to design a regular or electronic textbook, the ability to create multimedia presentations on a computer screen and, using a projection panel, display them on a large screen, etc. . A creative teacher strives for the fullest possible use of the graphic capabilities of a personal computer, bearing in mind various aspects of its use in education. Due to its versatility, a computer can be successfully used to develop methodological and didactic teaching aids in any subject.

Graphic culture is inextricably linked with information culture, the readiness of a specialist to use information technologies in teaching. To solve this difficult task It is necessary to train all education workers to use educational information technologies, to form an information culture for teachers, to introduce new specialties in pedagogical universities to train specialists in the field of informatization of education, to provide training in the field of information technologies to students of pedagogical universities.

Today, the concept of “graphic culture” is not established, and therefore has several interpretations.

S.A. Smirnov writes that “Graphic culture is characterized by an understanding of the mechanisms for the effective use of graphic displays to solve problems facing the teacher, the ability to interpret and promptly reflect the results through readable images of objects and processes at an acceptable aesthetic level.”

According to the Mega-Encyclopedia, located on the Internet and containing 10 encyclopedias, more than 130,000 articles and more than 30,000 illustrations: “Graphic culture is the ability to use linguistic graphic means of transmitting information in different communication conditions in accordance with the goals and content of the statement.”

Gaspard Monge wrote about the fact that drawings are the language of technology back in the 18th century: “...This is the language necessary for an engineer creating a project, as well as for all those who must manage its implementation, and, finally, for the craftsmen who must produce various parts themselves." Graphic images are a language consisting of signs and symbols. Moreover, the laconic language of drawings is the only way to convey the dimensions, shape, and relative positions of parts with any required degree of accuracy.

In the same way that information culture was characterized, graphic culture can be understood in a narrow and broad sense. In a narrow sense, it is the culture of working with graphic information using a computer (the level of graphic culture depends on knowledge of graphic software and the ability to use them) b) in a broad sense, it is the ability of people to communicate with each other using a graphic language.

The concept of information culture in a broad sense, in addition to the technical aspect (that it is the language of drawings and graphic design), also includes the humanitarian one. This includes the ability to express one’s thoughts in graphic and artistic form, the ability to draw, communicate and collaborate with other people using graphics. Many other skills not related to working on a computer can be added to graphic culture in its broad sense, for example, the ability to design workbook or a training module, ability to work with a blackboard, design of visual aids, etc.

In our understanding, the graphic culture of a future teacher is a system for a teacher to organize visual teaching through graphic images, characterized by the extent of mastering the experience accumulated by mankind in the field of design, drawing, computer graphics and animation. The leading components of such a culture are the graphic cultural values ​​of the teacher, his ability to read, understand, perceive, process, accumulate and process graphic information.

Thus, the information society and the computer have given rise to new components of the phenomenon of “culture” - “informational culture” and “graphic culture”, which are subsystems of general culture and have a number of specific features, thanks to which we have reason to consider them as an independent concept.

The components of graphic culture discussed above have general educational and general cultural significance. The graphic culture of teachers should provide them with a real opportunity to use information technology in teaching various subjects of the university cycle and in education management, and also help improve the quality of education.

1. In this article, we examined the concept of graphic culture in the system of general personal culture and defined our vision of this phenomenon. Due to the fact that graphic culture is connected not only with a person’s general culture, but also with his information culture, we also showed the hierarchy of these connections and introduced a thesaurus on the research topic. Graphic culture characterizes the level of graphic development of an individual, the level of efficiency in the organization of graphic processes, characterized by the degree of mastering the experience accumulated by mankind in the field of design, drawing, computer graphics and animation, providing a holistic vision of the world, foreseeing the consequences of decisions made. In our understanding, the graphic culture of a future teacher is a system for a teacher to organize visual teaching through graphic images, characterized by the extent of mastering the experience accumulated by mankind in the field of design, drawing, computer graphics and animation. The leading components of such a culture are the graphic cultural values ​​of the teacher, his ability to read, understand, perceive, process, accumulate and process graphic information.

2. Currently, the university only provides computer literacy to students as personal computer users. As for the formation of graphic culture among university students, this task can be solved only after university teachers themselves master graphic culture.

3. Graphic culture is connected not only with information culture, but also with the general culture of a specialist and a person. In other words, for a modern specialist of the 21st century, the ability to obtain the necessary information from the Internet becomes an integral part of his general culture.

4. Development of the culture of each consumer of information, the use of information as the most important educational factor, the introduction of new information technologies in education, the formation of a graphic culture of a specialist - all these are urgent tasks of modern pedagogical educational institutions.

Kostryukov A.V.

Orenburgsky State University Email: [email protected]

GRAPHIC CULTURE AS A MEANS OF DEVELOPING STUDENTS' EDUCATIONAL ACTIVITIES

The article examines the methodological aspects of the technology of teaching graphic disciplines for the purposeful formation of students' readiness for independent learning activities during the implementation of the model of continuous study of graphic disciplines. Keywords: engineering graphics, graphic culture.

Modernization development Russian education in the post-industrial era of its existence implies a reorientation educational process from knowledge to activity, including, on the one hand, the construction of a knowledge system necessary and sufficient for students to fully master the basics of activity, and on the other, the creation of conditions under which a student needs to independently organize his educational activities.

The effectiveness of training students of technical specialties in terms of their understanding that education is the property of the individual, a means of self-realization in life, a means of building a personal career, depends on educational activities teacher and, to a greater extent, from the educational activities of the student himself.

As you know, the language of drawing is one of the expressions technical culture specialist, the problem is that the language of the drawing becomes more personally and professionally significant for the subjects of the educational process. This can only happen if not only the educational activity of the teacher is organized, but also the educational activity of the student, one of the forms of which is independent educational work, carried out without the direct guidance of the teacher, but according to his instructions and under his control.

As emphasized above, the learning process should be built on the basis of learning in collaboration while creating conditions for active joint activities of all participants in the educational process, while the work of the teacher is structured in such a way that the student has the right to his own vision of the educational material, has the opportunity

independently apply it when solving graphic problems initially proposed by the teacher, and subsequently formulate the conditions of the problems independently, based on the educational experience gained, and develop algorithms for their solutions.

The organization of educational activities, which provides the opportunity for the student to determine his own trajectory of self-learning, involves the development of didactic materials and teaching models aimed at organizing the student’s own experience, the independence of determining actions and activities for a creative approach, and his intellectual development.

With the help of a graphic language, you can expand the communicative space of a person using the content of a graphic nature. In addition, the process of studying graphic disciplines itself can contribute to a significant expansion professional culture future specialists. Thus, the tendency to deepen the content of teaching graphic language through professionally oriented teaching of graphics and the use of its fundamentals in teaching other engineering disciplines determines the particular relevance of the problem of effective use of the cultural and educational potential of studying graphics in technical specialties.

When mastered, the content of education (elements of graphic culture) becomes the property of the student’s personality. Knowledge acquisition during training can occur in various ways:

Conscious perception and memorization, which outwardly manifests itself in exact or close reproduction;

In applying knowledge according to a model or in a similar situation;

In the creative application of knowledge, i.e. in a new, previously unfamiliar situation.

The first two methods characterize the reproductive (reproducing) assimilation of knowledge, in which the accumulated experience of graphic knowledge is assimilated, namely:

Conscious perception, which is organized by a teacher when teaching at a university, is expressed in presenting concepts or definitions to students. In this case, it is necessary to explain the meaning of each term included in them or, as logic requires, to highlight the essential features of this concept (for example, when studying sections, it is necessary to decipher the meanings of all the words included in it, i.e., carry out the process of conscious perception);

Memorization (in psychology it is said that in order for information to become the property of the individual, that is, to be remembered, it must be repeated at least 3 times (from 3 to 8-9 times depending on the type of memory). Students must be aware of this memorization process , the teacher must provide means for memorization: creation didactic material to ensure memorization, use technical means, etc.

Simple reproduction by students of the presented information can take place in various forms:

In a sample survey;

In a frontal survey;

In the control section (testing) of the entire group or individual students;

In a combination of the above forms, etc.

The application of knowledge based on a model or in a similar situation, in which the assimilation of concepts is taken as a model and element-by-element imposition of all essential features on a specific example occurs, is possible only after a conclusion has been made about the assimilation of this sample.

Thus, when determining a thread in several images, it is necessary to apply element-by-element essential features of the concept to the image and establish the correspondence of one of the images to these features. Only the presence of this mental operation allows us to talk about the formation of the experience of reproduction.

productive activity, and this operation characterizes the thinking process.

When further performing similar graphic tasks, the speed of applying a sample to a specific example is developed by collapsing it and working with a cognitive cliché.

Thus, the process of memorizing reproduction information and applying it in similar situations should, in any form and quantity of information reproduction (this depends on the individual characteristics of teachers and students), ensure the process:

Perception of information (written, oral);

Playing out loud;

Speaking “to oneself”, translating into an inner voice;

Practicing playback speed;

Formation of cognitive clichés.

When assimilating graphic information on

At the reproductive level, it is possible to reach a creative level - application in non-standard situations.

The formation of creative activity skills involves mastering the methods of creative activity. The formation of skills to carry out creative search can occur in the following sequence:

Simple reproduction of methods of creative activity;

Practicing individual elements of creative activity by combining known methods of activity;

Applying a known method of action in an unfamiliar situation:

When the function of an object changes;

When determining the structure of an object;

The ability to see a problem in a familiar situation.

Work according to the algorithm of creative activity: be able to analyze problem situations - identify subject areas; find contradictions between quantities in a problem situation; the ability to put forward a hypothesis that allows one to eliminate the contradiction; be able to build a research model based on the hypothesis put forward, select or develop methods of activity to solve and test the hypothesis in practice; analyze the result.

And so, in order to teach a person to create, there is only one way - to teach him creative techniques, that is, the flexible use of known algorithms that make it possible to understand the structure of cognitive activity, which constitutes the essence of creative activity, in particular in the graphic field.

When constructing or choosing a graphic task, the teacher recognizes the creative activity techniques required for solution, takes into account the knowledge available to students and realizes the approximate size of the associative series between the situations of the task and the required knowledge (new solution algorithm). Only in this way can creative thinking be taught, i.e. by presenting students with tasks that contain problems, the teacher puts students in problematic situation, and at the same time as feasible. As students solve such problems in practice, they learn the sequence of its analysis and the algorithm for solving the problem, their structure, and begin to use them more and more freely. The university is recognized to train creative specialists; it must help develop natural inclinations to their maximum possible for a given subject and turn feasible creativity into personal value, that is, develop the graphic culture of the individual.

The development of creativity is impossible without the participants in this process understanding the moral position towards the process of cognition and creating an emotional climate in the audience. The decisive role is played by the position of the teacher, his creative enthusiasm, his benevolence, the atmosphere of freedom of thought and self-expression created by him, which consists in awareness of the process of connecting the implementation of learning goals and the formation of motives for such activities and determining the methods of the teacher’s activities to develop the creative personality of the future engineer, capable of self-study.

The assimilation of information at the reproductive and creative levels is taken as the goals of learning in the education system and means the anticipation in the consciousness of a certain result, towards which the actions of the subject of the bearer of this goal are aimed; a certain dynamic integrity that is preserved in the context of continuously changing actions; expected end result.

And so, the final result of training is the formation of stored content models

graphic education at the reproductive, creative level and awareness of the student’s independent educational activity in mastering graphic material.

Despite the fact that such a term as a goal is constantly used by teachers, it is not always realized. Teachers, especially at technical universities, consider knowledge and possession of information to be the main thing in teaching subject area. They often formulate the goal as “solving problems...”, “performing graphic work...”, etc. However, at the same time they name the forms and methods of activity. Whereas when studying at a university, the goal is always the development of the student’s personality through the means of the subject being studied. Analysis of teachers’ plans and conversations with them allow us to note that goals are most often understood as ways of activity: “teach”, “form”, “study”, etc. However, such an understanding of goals does not allow the teacher to record the implementation of goals in the learning process when any learning situations.

The lack of awareness of the goal by the teacher does not make it possible (initially) to transfer this goal to the student for his self-education and self-education. As a consequence of this circumstance, there is a decline in interest in the subject and the process of cognition. Attempts to arouse interest in the study of graphic disciplines through various forms, methods, means, etc. do not lead to the desired result.

The teacher must set goals in the classroom in accordance with the content determined by the program and the development goals of the students, and this does not depend on the characteristics of teaching in groups with in-depth or compensatory study.

In classes on the study of graphic disciplines, the student’s attitude to the surrounding reality is formed, the concept of the experience of relationships “person - person”, “person - society” is formed, which is a way of forming a worldview as a body of knowledge about the world.

At the strategic level, the aspect of goals is represented by the social order of society, which involves the comprehensive development of the individual through the organization of work and human relations.

This can be conveyed to the individual in engineering education only by transferring the components of the comprehensive development of the individual to moral categories.

For example, mental development presupposes hard work, a sense of duty, freedom, and spiritual development - the correct attitude towards the categories of good and evil.

The operational level involves the implementation of educational and ideological goals, the formation of motives for activity (worldview goals).

Knowledge is the property of the individual in the form of experience in reproductive, creative activity and experience in interpersonal relationships.

The experience of reproductive activity can be formed through conscious perception and memorization, which outwardly manifests itself in the form of a simple reproduction of a unit of educational content. This means that with such training, the teacher must organize the awareness of mastering the material.

Awareness involves the ability to identify the signs of acquired concepts and determine which of them are significant.

Next, the knowledge is applied in similar situations. Therefore, to form this level, it is necessary to be able to construct an algorithm from the selected essential features of a concept or phenomenon and apply it element-by-element to a specific example. In this case, each time a comparison is made, on the basis of which the presence or absence of a characteristic in a specific example is established, and then a summary conclusion is made about the presence or absence of a concept in a specific example.

The creative level is characterized by the assimilation of the experience of creative activity and the creative activity itself during the assimilation of educational content units. In this case, there is a clear relationship between reproductive and creative activity. Without the first reproductive level it is impossible to reach the creative level.

Worldview goals accompanying the study of graphics involve the development of such moral qualities of the individual as hard work, internal personal freedom, humanism, friendship, camaraderie, duty, responsibility, conscience, respect, etc.

During the learning process, an adequate emotional response or empathy is predicted for them, which determines the correct attitude towards the process of scientific knowledge and the categories of good and evil.

That is, in each lesson situation, the teacher must see and realize how he directs the development of the personality of each student at the moment and in the lesson as a whole.

A model is a copy of a real object, which nevertheless does not reproduce the entire phenomenon, but only those of its most essential features, characteristics and properties. Which are decisive in relation to the results. In the model, the essential relations of the phenomenon (object) are expressed and fixed, as V.V. writes. Davydov, “... in visually perceived and represented connections and relationships of material or sign elements.”

Any scientific model is an abstract expression of the essence of the phenomenon being studied. Modeling is based on similarity theory, and the model acts as an approximate analogue of this phenomenon.

The logic of constructing a meaningful model involves: identifying and justifying the patterns of learning, reflecting its inherent connections and dependencies; the model of the learning system describes it in the dynamic aspect of its functioning; in a generalized model, the structural and process characteristics of the system must be clearly interrelated.

To develop a training model, it is necessary to determine: strategic-level goals, develop a “tree of operational goals,” select a block of information to be assimilated, develop an input training model (ideal model).

The construction of a model for teaching graphic disciplines, which involves the development of the foundations of graphic culture, took place in the manner listed above.

When organizing and conducting any activity, it is necessary to conduct it purposefully, and organize it in such a way as to achieve results in the most optimal way.

As defined above, strategic goal when studying at school, it consists in the comprehensive harmonious development of the individual, which at the operational level involves the implementation of teaching, developmental goals and the formation of motives for activity.

Moving on to the analysis of information materials for teaching graphic disciplines, we thereby turn directly to the operation of the activity, which requires the development of operational

rational goals. For this purpose, we have developed an operational “tree” of educational and educational purposes for a specific course of the discipline being studied in technical specialties.

Thus, when developing a model for teaching graphic disciplines, the following were identified at the operational level: a “tree” of goals; information material on graphics for additional absorption. Didactic means for achieving goals in the study of graphic disciplines at a university have been identified. The time for teaching graphic disciplines has been determined and the forms of organization of training that can be used for training have been determined. Analysis of the developed model for teaching graphic disciplines allows us to draw the following conclusions. During the first semester, such qualities as patriotism and conscientious work for the benefit of society are formed. What corresponds to the goals of training in the first years: mastering the basics of knowledge, forming a team of students. The setting of these goals is consistent with the educational goals in classes in graphic disciplines during this period. Educational goals at this time are set mainly at levels I and II of mastery. During the second semester, the formation of such qualities as conscientious fulfillment of public duty, humanism, freedom is added, which exactly corresponds to the completion of tasks at the III level of mastery and allows for the targeted formation of readiness for independent educational activities.

When determining developmental goals, their immanent nature was taken into account, i.e. they stem from the educational and educational components of the operational goal. Developmental goals for technical students are activity management skills (engineer - manager), and when studying graphic disciplines and teaching independent activity skills, these are: development of memory, thinking, as well as the sphere of feelings. At the same time there is development:

Intellectual sphere - due to knowledge of the subject at levels I, II, III;

Constructive abilities - designing activities according to goals;

Communication skills - establishing correct relationships between participants in the business process;

Organizational abilities - organizing activities using technology.

When analyzing the work model for studying graphic disciplines at a university, the following conclusions can be drawn:

In the first semester, the main goal is the development of memory, which corresponds to levels I and II of mastering educational goals;

In the second semester, the goal is to develop imaginative thinking and spatial imagination, which corresponds to levels I, II, III of mastery, which require the development of skills to manage independent activities;

The formation of professional abilities begins with the formation of academic knowledge, then organizational, communicative and constructive ones are added, which may also be associated with setting educational goals for classes at all levels of mastery.

The proposed model includes:

Mastering the educational material of the university program for studying graphic disciplines;

Application of knowledge of graphic disciplines when performing standard educational tasks at the reproductive level and their further deepening by reaching a creative level when performing olympiad tasks and participating in student scientific conferences:

Determining the procedural specifics of mastering graphic activity, for which methods of reproductive and creative activity are defined;

Education and development of self-educational activities of the student.

Bibliography:

1. Krylova, N.B. Formation of the culture of the future specialist. - M.: graduate School, 1990. - 142 p.

2. Serikov, V.V. Education and personality. Theory and practice of designing pedagogical systems. - Logos Publishing Corporation, 1999. - 272 p.

3. Bespalko, V.P. Pedagogy and progressive teaching technologies. - M.: Institute Publishing House vocational education Ministry of Education of Russia, 1995. - 336 p.

4. Kostryukov A.V., Pavlov S.I. Development creative activity students in the process of developing graphic culture in descriptive geometry classes and engineering graphics: Integration of science and education as a condition

improving the quality of specialist training: collection of scientific articles of the All-Russian scientific and practical conference, 2008 - Orenburg: IPK OSU, 2008. - pp. 214-218.

Graphic culture of students.

IN Lately In some schools, it has become a habit to use only screen aids or tables in stereometry lessons instead of depicting figures on the blackboard. All these tools are certainly necessary and useful; without them we can no longer imagine a modern lesson in stereometry. But they must be used wisely, without displacing traditional drawing on a chalkboard. It is not enough to show finished images in a textbook or on the screen; students must also see the process of their construction. By observing where the teacher begins to draw, in what sequence and how he draws lines, when and how he uses drawing tools, students receive the most important information about the art of drawing.

If, when solving a problem in class, a teacher uses a table with a ready-made drawing, then, naturally, having reduced the time, he will have time to solve another problem. This can be done in individual cases. But it is not advisable to systematically use a pre-prepared table with a drawing, since in this case students are deprived of the opportunity to see the process of making the drawing.

To develop the necessary skills, students must draw themselves, primarily in notebooks. In stereometry lessons, students need to be explained that the first drawing of a particular figure may be unsuccessful, therefore, in order to avoid sloppy images in notebooks, it is best to do the first sketches in drafts. You can have several students draw on code tape and then show the drawings to the whole class. Looking at these images, students discuss and choose the best arrangement of the figure, correct mistakes, and offer their own options.

In stereometry lessons, all work on educating students’ graphic culture should not be transferred to the time when the examination of polyhedra begins. She needs to be taken care of constantly. Already in the first lessons, students should be warned that a straight line lying in a given plane is best depicted on the entire outlined part of this plane, i.e., the way a straight line is shown A in Fig. 1, image of a straight line b in the same figure should be considered unsuccessful.

Accurate writing of letters in the drawing is also of great importance. So, letters denoting a straight line must be written on one side of it so that they do not intersect other lines of the drawing. It is better to write letters that indicate planes on the side so that they do not interfere with subsequent constructions. When depicting the line of intersection of two planes, you need to connect with a segment the points of intersection of the boundaries of parts of the planes. From this point of view, Fig. 2,A should be considered unsuccessful, the best is rice. 2, b

Most of the problems considered in stereometry are related to the depiction of polyhedra, bodies of revolution and their combinations. Therefore, it is very important to develop students’ skills in depicting them correctly. First of all, it is advisable to give students some recommendations before starting work on depicting polyhedra and bodies of revolution:

It is better to draw a pyramid starting from the base. You can start drawing a prism both from the upper base and from the lower one.

The base of the polyhedron is the most important part of the drawing. It is useful to think about how a given polygon is depicted according to design rules, which edges of the depicted base will be visible and which will not.

When we're talking about about a pyramid, the question of its visible and invisible edges is not always resolved unambiguously: it depends not only on the type of projection, but also on the ratio of the dimensions of the polyhedron. For example, depending on the height ratio of the correct quadrangular pyramid to the edge of its base, it is necessary to depict either three of its edges with dashed lines, or only one, or none (Fig. 3,a- V).

When drawing a polyhedron in a notebook, it is advisable to first draw it with thin lines. Only after making sure that the drawing corresponds to the task, is clear and well located, can you finally outline its visible and invisible lines.

If one drawing depicts the entire figure, and the other shows some part of it, then it is necessary to ensure that both the orientation and the letter designations are the same in both drawings.

If it is necessary to depict a combination of some figures, then the inscribed figure is depicted with dashed lines, although other arrangements are possible.

In drawings for problems, it is necessary to observe metric relationships between the elements of the figures.

When making drawings of non-planar figures in stereometry lessons, students are guided by the properties of parallel design. Is it permissible to recommend that they use not an arbitrary parallel projection, but only a frontal dimetric or isometric one? Acceptable. When polyhedra are depicted primarily in a frontal dimetric projection, and figures of rotation are depicted in isometry, the drawings are much more successful. Of course, one should not reject good drawings made in an arbitrary parallel projection, but when cultivating a graphic culture, one should more often encourage students to use the types of projections that they studied in drawing lessons.

And one more note. The work on nurturing the graphic culture of students should be closely linked with the work on developing their spatial concepts. Numerous facts indicate that one of the main reasons for low graphic culture is the insufficient development of students’ spatial concepts. In order to teach schoolchildren to imagine spatial objects, depict them correctly, and correctly “read” drawings, it is advisable to compare drawings of spatial figures with the corresponding models - frame, glass, etc. Of course, models should not be abused in stereometry lessons. But in the first lessons on this subject or at the beginning of studying each section, material models are very necessary.

Experience shows that if a student accompanies a calculation or proof problem with a drawing, then he pays main attention to calculations, identity transformations, etc., and considers the drawing as something secondary. Therefore, in order to improve the graphic culture of students, special exercises are needed that are aimed at achieving this goal.

UDC 378.147:766

M. V. Matveeva

BASICS OF FORMATION OF GRAPHIC CULTURE OF UNIVERSITY ENGINEERING STUDENTS

Theoretical and practical aspects of the formation of graphic culture of engineering students in modern conditions. Possible uses identified computer technology for the formation of graphic culture of students when studying the disciplines “descriptive geometry” and “engineering graphics”.

Key words: graphic culture, graphic training, computer graphics, engineering graphics, educational and methodological support, electronic learning products.

Graphic culture is one of the most important components of an engineer’s professional culture. Currently, the presence of graphic culture is necessary for any educated person. This is caused by the widespread use of computer graphics, the emergence of a large amount of graphic, symbolic and symbolic information in all spheres of social and industrial life. Graphic images are one of the main means of understanding the world around us, a tool for creative and spatial thinking of the individual.

Graphic culture in a broad sense is understood as “the totality of human achievements in the field of creating and mastering graphic methods of display, storage, transmission of geometric, technical and other information about objective world, as well as creative professional activities for the development of graphic language."

In a narrow sense, graphic culture is considered as the level of perfection achieved by an individual in mastering graphic methods and methods of transmitting information, which is assessed by the quality of execution and reading of drawings.

Graphic culture as an element of a specialist’s professional culture is “an integrative quality characterized by the unity of graphic knowledge, abilities and skills, a value-based attitude towards the results of graphic activity and ensuring professional creative self-development.”

In the context of engineering training, “graphic culture as an element of the general culture of an engineer is characterized by high level knowledge, skills and abilities in the field of visualization, understanding of the mechanisms for effectively using graphic displays to solve professional problems, the ability to interpret and promptly display results at an acceptable aesthetic level.”

As structural components of graphic culture that determine its integrative

However, researchers distinguish the following: cognitive, motivational-value, operational-activity and individual-creative.

The most significant of them in terms of the formation and development of graphic culture is, in our opinion, axiological, that is, motivational-value or value-semantic, responsible for the subject’s awareness of the need to acquire and improve graphic knowledge and skills, as well as recognition of their value for the future professional activities and personal experience.

One cannot but agree that the cognitive, activity and creative components are structural components and indicators of the level of a person’s graphic culture, as well as the level of a person’s general culture and education. Cognitive and creative activity is the basis of the educational process.

In addition to these structural components of graphic culture, it is necessary to highlight the ability of aesthetic perception of the surrounding world and, as a consequence, the ability to create, model, construct expedient, harmonious and beautiful objects. This is especially important in engineering, since conveyorization and flow of production, standardization of products have actually deprived the manufacturer of the opportunity to create beauty. But beauty not only brings spiritual joy and pleasure, but also has a huge cognitive and educational role in society. In middle and high technical school There are significant gaps in the aesthetic training of engineering personnel. To solve this problem, it is necessary to revise the methodological content of the disciplines with a mandatory focus on practical tasks on creating elements of beauty environment.

Thus, when purposefully forming the graphic culture of students, all its structural components must be taken into account.

nents and ensured their development taking into account modern conditions of education and production.

The rapid development of information technology has led to the current transformation of the content of engineering work, which has caused a change in the requirements for training a university graduate and assessing his professional qualities. Professional graphic competence of an engineer presupposes a level of conscious application of graphic knowledge, skills and abilities, based on knowledge of the functional and design features of technical objects, experience in graphic professionally oriented activities, and free orientation in the environment of graphic information technologies.

Modern production is focused on computerization of design and engineering activities, therefore, when training engineering personnel, it is necessary to appropriately carry out graphic training of future specialists.

At the initial stage of study at an engineering university, disciplines such as “descriptive geometry”, “engineering and computer graphics” are studied, which contribute to the development of spatial imagination, creative and constructive thinking of the future specialist. Students gain skills in working with abstract geometric models of objects, acquire knowledge of the rules for making drawings, preparing design documentation, and master the use of graphic editors for computerizing drawing work.

Graphic disciplines are fundamental in the formation of professional and graphic culture of students. Therefore, it is necessary that the methodology of teaching graphic disciplines be more focused on the development of figurative, logical, abstract thinking, and make it possible to form static and dynamic spatial representations of students. At the same time, it is necessary to use all types of classroom and extracurricular work to carry out effective graphic training for students, as well as to intensify and diversify their educational and cognitive activities through innovative pedagogical technologies.

This approach involves the creation of a “visual learning environment - a set of learning conditions in which the emphasis is on the use of visual thinking reserves. These conditions presuppose the presence of both traditional visual aids and special means and techniques that make it possible to activate the work of vision in order to obtain productive results.”

The main form of classroom work is the lecture. To enhance student activity, as well as to save time, it is advisable to use presentations of lectures on electronic media. The undoubted advantage of lecture-presentations is the absence of chalk and rags, the clarity of images and inscriptions, the ability to return to previous slides and restore missed material. Disadvantages include the possibility of equipment failure during a lecture, glare in bright weather, and the difficulty of reading graphic information from the screen and reproducing it in a notebook.

The use of computer technology when giving lectures makes it possible to present a large amount of information about graphic objects in a short time, including visually representing their spatial forms, demonstrating the formation of surfaces in dynamics through the use of multimedia elements. This helps improve students’ spatial understanding and develops the ability to perceive graphic information from the screen. Thus, the use of lectures and presentations in the study of graphic disciplines is undoubtedly an effective means for the successful formation of students’ graphic culture. Such lectures, in our opinion, should be included as a mandatory element when constructing and selecting the methodological content of courses.

In practical classes, special attention should be paid to solving problems to consolidate theoretical lecture material. In the course of descriptive geometry, students acquire the skills of comparing spatial objects with their flat images - projections. The projection method underlies the execution of any drawing - mechanical engineering, architectural or topographical. Solving positional and metric problems in descriptive geometry contributes to the development of not only students’ spatial thinking, but also abstract-logical thinking, and teaches an algorithmic approach to solving engineering problems in determining the natural sizes of objects and their relative positions.

It is advisable to use a workbook with the conditions for graphic tasks during practical classes. At the same time, students do not waste time redrawing conditions from the board, and the solution to problems is not distorted due to inaccuracy of the image. This workbook can also be used in an electronic version, which provides for completing tasks in the graphic editors ASHyuSAO or KOMPAS. This application is most appropriate for extracurricular

independent work of students. At the same time, students can complete assignments at home on a computer and send them to the teacher for checking by e-mail.

The course for studying the discipline “engineering and computer graphics” includes laboratory work in which students become familiar with modern methods of constructing graphic images by studying graphic editors.

Thus, in practical and laboratory classes, students gain practical skills in constructing various graphic images and study approaches to solving engineering problems. At the same time, the activity component of the formation of graphic culture of students is implemented.

To enhance students' independent work when studying graphic disciplines, various electronic learning products have proven themselves well - training programs, self-tests, electronic textbooks. These innovative teaching tools create positive motivation for studying disciplines and stimulate the active use of computer technologies in educational activities. At the same time, the student is not a passive participant in the educational process; he can regulate the speed of learning, choose a convenient time for himself, as well as topics to study. That is, by engaging in the process of self-study, the student takes on part of the functions of the teacher. In addition, the computer acting as a tutor can repeat the task several times, show an error and give the correct answer.

It should be noted that in order to fully develop the graphic culture of students in modern conditions, it is impossible to do without the use of computer technologies in the educational process as a didactic tool, making extensive use of computer graphics tools.

In order to study the possibility and feasibility of using electronic means training in the study of graphic disciplines was

A survey was conducted among first-year students of the Faculty of Automation and Information Technologies. It was found that 92% of students have a positive attitude towards the use of computer technologies in the educational process. Text information from paper and computer screens is perceived equally successfully by 80% of students, and graphic information by 90% of students. 88% of respondents use the Internet for educational purposes, read e-books- 65%, use educational programs - 57%, use electronic catalogs in the library - 35% of students. It was revealed that students are almost unfamiliar with computer graphics programs (AutoCAD, KOMPAS, 3DMAX). Only 32% of respondents use them in the educational process, while office programs (Word, Excel) are used by 95% of students.

The survey results allow us to draw the following conclusions: students are interested in using computer technologies and learning tools, but have low awareness of the achievements of engineering computer graphics. Therefore, when creating educational and methodological support for graphic disciplines, it is necessary to pay attention to the development of a different plan of electronic educational products based on computer graphics, strengthen the aesthetic component in engineering training, as well as intensify educational, cognitive and project activities students.

In conclusion, it must be emphasized that the careful development of educational and methodological support for graphic disciplines, based on the use of information, computer technologies and computer graphics tools, covering all types of educational activities, will contribute to the effective formation and development of students' graphic culture. The theoretical and methodological foundations for creating such support lie in identifying the structural components of graphic culture, developing an integrative approach to graphic training of engineering students.

Bibliography

1. Lyamina A. A. Graphic language - an international language of communication: materials XI region. scientific-technical conf. "University science - the North Caucasus region." T. 2. Stavropol: SevKavGTU, 2007. 168 p.

2. Kostryukov A.V. Theoretical foundations and practice of developing graphic culture among students of technical universities in the context of modernization of higher professional education (on the example of descriptive geometry and engineering graphics): dis. ... Dr. ped. Sciences: Orenburg, 2004. 328 p.

3. Vedyakin F. F., Panasenko O. F. Spatial thinking and graphic culture of engineering students: materials of the All-Russian Federation. scientific conf. with international participation “Analysis of humanitarian problems of modern Russian society.” Omsk: OmGUPS, 2006.

4. Polovinkin A.I. Fundamentals of engineering creativity: textbook. allowance. 3rd ed., erased. St. Petersburg: Lan Publishing House, 2007. 368 p.

5. Shekhovtsova D. N. Using computer technologies for visualizing mathematical knowledge // Vestn. Volume. state ped. un-ta. 2010, No. 10. P. 99-103.

Matveeva M.V., candidate pedagogical sciences, assistant professor.

Siberian State Technological University.

Etc. Mira, 82, Krasnoyarsk, Krasnoyarsk region, Russia, 660049.

Email: [email protected]

The material was received by the editor on September 1, 2010.

BASES OF FORMING OF STUDENTS’ GRAPHICAL CULTURE IN ENGINEERING EDUCATION

Theoretical and practical questions of forming of students’ graphical culture are discussed in the article. Opportunities of use of the computer technology for forming of students’ graphical culture by teaching such disciplines as descriptive geometry and engineering graphic are found.

Key words: adaptation, mentality, climatic factors, the geographical environment, national character.

Siberian State Technological University.

Pr. Mira, 82, Krasnoyarsk, Krasnoyarsk territory, Russia, 660049.

  • Sergey Savenkov

    some kind of “short” review... as if they were in a hurry somewhere